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92
core/schemas/json_wasm.go
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92
core/schemas/json_wasm.go
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//go:build tinygo || wasm
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package schemas
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import (
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"bytes"
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"encoding/json"
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)
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// Marshal encodes v to JSON bytes using the standard library.
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func Marshal(v interface{}) ([]byte, error) {
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return json.Marshal(v)
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}
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// MarshalString encodes v to a JSON string using the standard library.
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func MarshalString(v interface{}) (string, error) {
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data, err := json.Marshal(v)
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if err != nil {
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return "", err
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}
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return string(data), nil
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}
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// Unmarshal decodes JSON data into v using the standard library.
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func Unmarshal(data []byte, v interface{}) error {
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return json.Unmarshal(data, v)
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}
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// Compact removes insignificant whitespace from JSON-encoded src
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// and appends the result to dst.
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func Compact(dst *bytes.Buffer, src []byte) error {
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return json.Compact(dst, src)
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}
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// MarshalSorted encodes v to JSON with map keys sorted alphabetically.
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// Use this when deterministic output is needed (e.g., hashing, caching keys).
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// Recursively normalizes OrderedMap values to plain maps so json.Marshal sorts keys.
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func MarshalSorted(v interface{}) ([]byte, error) {
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normalized := normalizeForSortedMarshal(v)
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return json.Marshal(normalized)
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}
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// MarshalDeeplySorted encodes v to JSON with all map keys sorted alphabetically,
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// including nested maps inside OrderedMap and other custom types with MarshalJSON.
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// This ensures fully deterministic output for hashing/caching purposes.
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// In WASM builds, this is equivalent to MarshalSorted since both normalize recursively.
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func MarshalDeeplySorted(v interface{}) ([]byte, error) {
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normalized := normalizeForSortedMarshal(v)
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return json.Marshal(normalized)
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}
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// normalizeForSortedMarshal recursively converts OrderedMaps and structs to plain maps
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// so that json.Marshal will sort their keys (Go 1.12+ sorts map keys).
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func normalizeForSortedMarshal(v interface{}) interface{} {
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if v == nil {
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return nil
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}
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switch val := v.(type) {
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case *OrderedMap:
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if val == nil {
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return nil
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}
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result := make(map[string]interface{}, val.Len())
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val.Range(func(k string, v interface{}) bool {
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result[k] = normalizeForSortedMarshal(v)
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return true
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})
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return result
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case OrderedMap:
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result := make(map[string]interface{}, val.Len())
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val.Range(func(k string, v interface{}) bool {
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result[k] = normalizeForSortedMarshal(v)
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return true
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})
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return result
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case map[string]interface{}:
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result := make(map[string]interface{}, len(val))
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for k, v := range val {
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result[k] = normalizeForSortedMarshal(v)
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}
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return result
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case []interface{}:
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result := make([]interface{}, len(val))
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for i, elem := range val {
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result[i] = normalizeForSortedMarshal(elem)
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}
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return result
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default:
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return v
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}
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}
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